Soul Glider

Implementing 3D in a 2D engine

Videogames

Made in 2008, this shooting game used a 2D engine called Gemix Studio, heir to DIV Games Studio.

As a 2D engine, its graphics were based on sprites, but we were able to create the illusion of 3D rendering using models that were rendered in memory and were shown as sprites.

Also a smart use of scrolling layers and sprite scaling created the feeling of exciting camera movements and rotations in three-dimensional space.

SVC Games
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.